![]() ![]() Spam Light of Judgment, if you have this skill equipped since it is the best Piety Meter generator skill for Paladin, due to its low cooldown when you have high Swiftness and high base Piety Meter gain that can be further increased by upgrading Faith.Move to the front of the boss when it glows blue to Counter Attack with Holy Sword or Executor's Sword.It won't save allies from one-shot mechanics. For emergency rescue, use Godsent Law to mitigate certain big attacks.Position yourself at the sides of bosses to ensure all party members are in Holy Aura for the damage buff and healing for both Front Attackers(Gunlancers, Destroyers etc.) and Back Attackers(Deathblades, Deadeyes, Wardancers, etc.).Rotate between Wrath of God and Heavenly Blessingsbuffs, as they don't stack.Always use Light Shock when ready to debuff and deal damage and Holy Protection to shield/heal allies.Your protection radius will decreases though, so your allies need to be conscious of tighter grouping. If you want to keep Charge with all the other versatile tools as well and you want to fit in Light of Judgment for more Piety Meter gain, you can sacrifice Light Shock for it's spot but have to tweak Godsent Law with Brilliant Law to keep the debuff.Charge can be swapped out for any other utility skills mentioned above if you have gain enough confidence to not need extra mobility with protective shield or do not plan to abuse the Paralysis Immunity superarmors to stay in position for easier Counter Attacks or just temporary hold bosses in place if it aggros on to you since it does require boss attack patterns knowledge.Sword of Justice and Holy Area can be use as a multi-hit skill options to proc Conviction and Judgment but that means you have to slot Judgment into Godsent Law, If you plan to use any of them.Alternatively, if you require even more Stagger and Destruction, take Punishment but be aware that the skill does not have any superarmors, which can be interrupted easily from any random attack patterns.For certain encounters that do not have much Stagger and Destruction checks, You can replace Executor's Sword with Holy Area or Light of Judgment to generate higher Piety Meter.Robust Protection is used for more shield value when cleansing is not needed. Purify is used to remove stacking debuffs or long duration Damage over Time debuffs (DoTs) applied by bosses. The Tier 2 Skill Tree on Holy Protection can be swapped depending on the boss.WIth high Swiftness and lv5 Shining Protection, the skill will have a fairly low cooldown to almost be permanently shielded and because of the low cooldown it is also a good skill to pair Quick Recharge to proc it more frequently. Charge is a paralysis immunity mobility skill that comes with a massive shield for a much more comfortable experience in raids.If you need an easier time to Counter Attack with it, you can use Broad Slash for its wider swing and slightly longer active window but you will lose some Stagger Check provided by Executioner's Strike extra hit. Executor's Sword is taken for its versatility of having decent range Counter Attack when using with Excellent Mobility, Stagger and Destruction Checks while being paralysis immune.This allows it to Counter Attack bosses from a far distance. Outburst of Light Skill Tree for Holy Sword unleashes the laser projectile without needing to land the beginning melee stab.Use the Scroll Bar to see the minimum Skill Point allocation Pair it with Bleed for extra damage to help clear trash mobs or Quick Recharge to benefit from the low cooldown of the skill for higher frequency proc rate. Light Shock has a low enough cooldown to permanently apply the 10% increased damage taken debuff on a target.Rotate between them with high Swiftness for an efficient uptime. Wrath of God and Heavenly Blessings damage buffs don't stack.It also has Purify to help cleanse debuffs or allies inflicted with hard Crowd Control effects.(e.g. ![]() Holy Protection is a really good team shield during boss's Area of Effect(AoE) mechanics as it is applied to all party members easily without needing to target them while providing some healing.Godsent Law provides a 70% Damage Reduction Buff on the targeted area and Heavenly Blessings also provides 20% Damage Reduction Buff to allies in the party along with damage buff and mana regeneration buff. ![]()
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